Host Connection: Cable - 16Mbps down/2Mbps up
Match Type: Player (unranked)
Game Modes: Deathmatch, Team Deathmatch, CTD & Uprising
Max Players: 16
Private Slots: 0
The third installment of the New Far Cry Friday!
Since we are still trying to get out the word, it will be open rooms again this Friday. This means that the Code of Conduct will not be enforced, but please play respectfully.
FCF Map Makers:
Gamertag | Map Name | New? | Description/Comments |
---|---|---|---|
Broken Piggy | Pig Creek Training | No | Symmetrical, objective-based map. 4-12 players. Two military training headquarters on opposite sides of a small creek. With lots of destructible cover, this one is sure to serve up a bang... |
Broken Piggy | Sand City v4 (Updated!) | No | Fortified desert city location with pathways around, through and on top of all the buildings. Built around a central courtyard. Ample ammo locations and physics objects. Best for 8-12 players. Updated to provide cover on the rooftops. |
Broken Piggy | Apocalyptica | No | Post-apocalyptic landscape where the battle continues to the last man standing. Large deathmatch map. 8-16 players. |
Broken Piggy | Piggy Plaza | Yes | Interior objective map with strategically placed glass walls. 6-16 players. Supports DM/TDM/CTD. |
Cold Justice | Jaynes Oasis | Yes | Desert Island map with plenty of dunes for crazy Jeep rides. Designed specifically for Uprising, but supports TDM and DM. |
Cold Justice | Njebe Haki Valley | No | Medium-to-large sized jungle map (1km x ½km) set on a stagnant river joining two lagoons. Designed for team play, but works for deathmatch with a large group. 8-16 players. (Njebe Haki is Swahili for Cold Justice.) |
Cold Justice | Boot Hill | No | This is a team objective-styled map with a decaying graveyard on a central raised promontory set between two "Old West" themed bases. 8-16 players. |
CrazyUncleDave | Cliffs of Claven | Yes | Large map with fighters positioned on either side of a deep canyon. 8-16 players. |
CrazyUncleDave | Harmsboro | Yes | Medium-sized map set in an abandoned canyon town. 8-16 players. (Dave's best map to date! - CJ) |
CrazyUncleDave | Fortified | Yes | BIG map set in a colonial fort. Lots of vertical levels and in-building fighting. 12-16 players. |
Luke123Dude | The Valley v2 | Yes | Team objective map. (TDM/CTD only.) 12-16 players. |
Luke123Dude | Cargo | Yes | Tight spaces aboard a couple of linked barges. Reminiscent of a CoD4 map, but with multi-level play. |
SILO 5 alpha | Lost Island v2 | Yes | We missed this one last week due to dramatic variations in the number of available players. We'll try to get this map going when we have a full room to do it justice. Jungle swamp with lots of elevation changes -- buildings on stilts, guard towers and high-risk explosions. It it looks like a good position, it's also likely to blow up in your face. Medium to large map. 8-16 players. |
Ubi Recommended/General Community:
Gamertag | Map Name | New? | Description/Comments |
---|---|---|---|
o0 Wilky 0o | World Invasion Day2 | Yes | Novelty map. Doesn't play great, but everyone needs to see it! |
EmergingGolem | Forgotten* | Yes | Large map with tightly-controlled battle flows. Set in a mansion and an abandoned mine-train yard?!? |
BoA Wrath | Rig360 II* | Yes | HUGE Oil rig battleground. Supports all game modes, though Uprising may be rather unweildy. |
JC Karlo | Renavista* | No | Well-designed battle map set on a small dam. |
Sage Tim | Bishop Rock | Yes | Incredible battle map taking place in a huge lighthouse. May have some playability issues, but looks amazing. |
Help us save time by downloading the above maps from the UbiSoft Map Community Server before joining the party.
Want to submit a map? See how to do it in our Map Submission Guide.
Be sure to make a Friend Request to "Far Cry Friday" at least one hour before the party begins.
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