I hate to say it, but we have too many maps! You all have outdone yourselves. I’ve reviewed as many maps as I can in preparation for this Friday and there isn’t a single stinker in those that I have reviewed. But we honestly have more maps than we can play under the current lobby conditions. So here’s the plan:
I went through the map list in a first-come/first-served fashion. With the exception of a couple of maps that were carry-overs from the prior week’s list that didn’t get played, I’ve limited each author to a single map. Maps that didn’t get selected will be carried over to next week unless I hear otherwise from the author.
I’m also changing-up the format of the map list. I found myself wanting to make more expansive comments this time around – especially since there were so many maps and I just don’t have time to review them personally with the creators over Xbox LIVE. So you will see a very different layout for the maps that have been accepted for play. I hope you like it!
New/Revised Maps for Friday:
Katatonia | Broken Piggy | Domination |
Domination points have been reworked. |
New Camelot | Broken Piggy | Domination & Firestorm |
Both game modes have been reworked. |
GHETTO APARTMENTS | FND Killer Tuner | Domination |
Ghetto? These guys have a pool, hot tub, recreation room, laundry facilities and tennis and basketball courts. That’s a pretty cushy ghetto… These are also the nosiest neighbors around. Everyone is watching somebody else – except for the pot-growing pirates who sit around playing Xbox all day. There are lots of fun details in this map. Exploring them, though, is likely to get you killed. This is a long, shotgun topology variant map. It will be interesting to see how it plays. |
Burial Grounds | xXxMentalxXx | TDM / Transmission |
An archaeological dig site somewhere in a forgotten part of Egypt. Apparently two teams of archaeologists claim to have discovered the site and a scientific dispute is to be solved with gunfire. This map has a good feel of a dig site and has a large pyramid as its centerpiece. There’s a good mix of open ground and cover here. The layout is mirror-image symmetrical along a diagonal axis and reduces down to an inverted ring and spoke topology. Visually, I’d like to see a bit more trash and dis-orderly positioning of the tents on the map – it looks a bit too pristine and military for a scientific site. Also, I’d like to see the wells made deeper, perhaps using the hole tool and cement sides beneath the ground to give them some depth. |
Ghetto Life | wickedmoose306 | Firestorm |
Firestorm has been re-worked. We’ll give it a spin and see if this ghetto is ready for bid’ness. |
Hide in the Cellar | Chongokiller | Transmission |
This map of an isolated compound raises more questions than it answers: What are the phosphorescent plants that the drug dealers are growing in the greenhouse? Why is there a giant earth drill under the waterfall? What are the strange bulbous creatures who are lumbering out of the jungle? And, most importantly, WHY MUST I HIDE IN THE CELLAR? The ending movie has a nice effect here. Most of the movies pan out and to the side and on this map, the pan goes through the wall as the scene fades for many of the animations. It’s a very nice cinematic effect. |
Paranormal Prison | Smoken Crow | TDM |
When I saw the flyover for this map I thought “somewhere down there is a REALLY PISSED-OFF teenager”. And I found him. You’ll know him when you see him – he’s the one riding the bicycle. |
Gaztown | Chunky Cows | Transmission / Domination |
This is a nicely-decorated, small map. It’s a tiny urban village set on a lonely road, offering much-needed fuel to those travelling through the sparse jungle. In addition to the gas station, there is a bar, several houses and a church. The map has a feel very much like locations in the first FC3 co-op mission. |
TerrorFormed | Dark Reyule | Domination |
Life as a comms tech in the Venarius Cluster was never a picnic. But ever since the discovery of maltenemite on Venarius Eta it’s been much worse. The Syndic pirates have been conducting constant raids on Confederation comm arrays around the planet, attempting to disrupt Confed’s ability to organize a mining colony. You’ve had enough. With yet another array burning in the distance you and your mates decide to hold your ground on the last working array. If the Syndics want to hijack this array, they’ll have to go through you first. This is mainly a close quarters map, though some sniping can be done from adjacent arms. Cover is sufficient, but death still awaits those in cover -- a careless step will send the unwary engineer to his death on the surface of the planet, 100 meters below. Reyule has done a beautiful job with this map, faithfully producing a science fiction map with the grittiness of the first Alien film. While I haven’t reviewed the spawn positions for this map, I suspect it will play very well. Very well, indeed. |
Rainbow Six LVU | EddieNES | Domination |
If you’ve played through Rainbow Six: Vegas, you will likely be overcome with a strong sense of déjà vu while playing this map. Inspired by the Las Vegas University level (loosely based on the UNLV campus), R6V players will quickly recognize the Administration Building, quad area and library from that level. This is a bi-level map with two large buildings that are relatively easy to navigate. I was able to run the map easily without encountering any glitches. I anticipate that gameplay here will be solid for Domination. |
Maps in review, awaiting revisions or known to be in development:
Map | Creator | Modes | Comments |
Limited Grab Bag | Chongokiller / The Govener | Domination | IN REVIEW |
Jungle Boogie | Smoken Crow | Domination / Firestorm | IN REVIEW |
Boxed Inn | EddieNES | Domination | IN REVIEW |
The Pit | RGC Cambles | ALL | REJECTED/GAMEPLAY Tilted ladders on guard towers and shipping containers need to be re-worked. They often cause players who descend them to be stuck at the bottom. (NOTE: This may not happen in the editor, but it DOES happen in multi-player.) The map may be resubmitted once this issue has been corrected. |
Regular Rotation Maps:
Map Name | Creator | Modes | Comments |
Workmans Comp | ST x EROCK | All | Great map for 6-12 players |
Contained | Broken Piggy | All | Fun for small groups. |
Septic | Broken Piggy | All | No new changes, not yet published. |
Jonestown | Cold Justice | All | Making the best of a bad situation… |
Ancient Arena | Broken Piggy | Domination Firestorm | A fun end-of-the-night map |
Suspended | Mikk_Q | TDM | Always in the rotation, but hasn’t gotten much play lately. |
Smuggler’s Airport | Broken Piggy | All | Now with extra vegetation! |
Island of the Dead | Broken Piggy | TDM | Another end-of-night standby. |
KAIYU SHIKI TEIEN | DapperHayden007 | TDM Domination | Pretty Japanese garden. Great start-of-session map. |
Relictus | xXxMentaLxXx | All | Warfare in a decaying factory from a long-forgotten civilization. |
Apocalyptica | Broken Piggy | All | Arid and desolate – a land now devoid of joy where men fight over what remains. |
Unwanted | ST x EROCK | ALL | A small military base is installed near a village – and the inhabitants aren’t happy about it. |
Overgrown City | Broken Piggy | ALL |
Theres alot of sweet maps up for review. Im looking forward to your extremlly well written and helpful discriptions. Hope you enjoyed you trip and your VD! 8)
ReplyDelete1 10 or 15 MIN Round of Transmisson on Hide in the cellar would be great if possible. Thanks for fixing my name 8)and taking the time to do this. peace
ReplyDeleteGhetto apartments has all game modes and plays great on all four modes. Map plays great with a full lobby and domination is a favorite.
ReplyDelete